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Tobii Pro SDK Unity API
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Represents calibration eye data. More...
Public Member Functions | |
| bool | Equals (CalibrationEyeData other) |
| Checks if this object is equal to another CalibrationEyeData . More... | |
| override bool | Equals (object obj) |
| Checks if this point is equal to another CalibrationEyeData . More... | |
| override int | GetHashCode () |
| Returns a hash code for this object. This is used internally in collections. More... | |
Static Public Member Functions | |
| static bool | operator== (CalibrationEyeData obj1, CalibrationEyeData obj2) |
| Checks if two CalibrationEyeData objects are equal. More... | |
| static bool | operator!= (CalibrationEyeData obj1, CalibrationEyeData obj2) |
| Checks if two CalibrationEyeData objects are not equal. More... | |
Properties | |
| NormalizedPoint2D | PositionOnDisplayArea [get] |
| Gets the PositionOnDisplayArea of the mapped eye gaze. More... | |
| CalibrationEyeValidity | Validity [get] |
| Gets information about if the sample was used or not in the calculation. More... | |
Represents calibration eye data.
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inline |
Checks if this object is equal to another CalibrationEyeData .
| other | Other object to check. |
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inline |
Checks if this point is equal to another CalibrationEyeData .
| obj | Other object to check. |
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inline |
Returns a hash code for this object. This is used internally in collections.
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inlinestatic |
Checks if two CalibrationEyeData objects are not equal.
| obj1 | First object. |
| obj2 | Second object. |
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inlinestatic |
Checks if two CalibrationEyeData objects are equal.
| obj1 | First object. |
| obj2 | Second object. |
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get |
Gets the PositionOnDisplayArea of the mapped eye gaze.
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get |
Gets information about if the sample was used or not in the calculation.