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Tobii Pro SDK Unity API
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Represents the eye tracker license key More...
Public Member Functions | |
| LicenseKey (byte[] key) | |
| Initializes a new instance of the LicenseKey class from a byte array which is the license. More... | |
| bool | Equals (LicenseKey other) |
| Checks if this license key is equal to another LicenseKey . More... | |
| override bool | Equals (object obj) |
| Checks if this license key is equal to another LicenseKey . More... | |
| override int | GetHashCode () |
| Returns a hash code for this object. This is used internally in collections. More... | |
Static Public Member Functions | |
| static bool | operator== (LicenseKey obj1, LicenseKey obj2) |
| Checks if two LicenseKey objects are equal. More... | |
| static bool | operator!= (LicenseKey obj1, LicenseKey obj2) |
| Checks if two LicenseKey objects are not equal. More... | |
Properties | |
| byte[] | Key [get] |
| Gets the actual license key. More... | |
Represents the eye tracker license key
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inline |
Initializes a new instance of the LicenseKey class from a byte array which is the license.
| key | The byte array that is the actual license key. |
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inline |
Checks if this license key is equal to another LicenseKey .
| other | Other license key to check. |
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inline |
Checks if this license key is equal to another LicenseKey .
| obj | Other license key to check. |
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inline |
Returns a hash code for this object. This is used internally in collections.
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inlinestatic |
Checks if two LicenseKey objects are not equal.
| obj1 | First license key. |
| obj2 | Second license key |
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inlinestatic |
Checks if two LicenseKey objects are equal.
| obj1 | First license key. |
| obj2 | Second license key |
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get |
Gets the actual license key.