| Tobii Pro SDK Unity API
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Represents an x-, y- and z-coordinate point in a three-dimensional space. More...
 
  
 | Public Member Functions | |
| Point3D (float x, float y, float z) | |
| Initializes a new instance of the Point3D class given an x, y and z coordinate.  More... | |
| bool | Equals (Point3D other) | 
| Checks if this point is equal to another Point3D .  More... | |
| override bool | Equals (object obj) | 
| Checks if this point is equal to another Point3D .  More... | |
| override int | GetHashCode () | 
| Returns a hash code for this object. This is used internally in collections.  More... | |
| Static Public Member Functions | |
| static bool | operator== (Point3D obj1, Point3D obj2) | 
| Checks if two Point3D objects are equal.  More... | |
| static bool | operator!= (Point3D obj1, Point3D obj2) | 
| Checks if two Point3D objects are not equal.  More... | |
| Properties | |
| float | X  [get] | 
| Gets the position of the point in the X axis.  More... | |
| float | Y  [get] | 
| Gets the position of the point in the Y axis.  More... | |
| float | Z  [get] | 
| Gets the position of the point in the Z axis.  More... | |
Represents an x-, y- and z-coordinate point in a three-dimensional space.
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 | inline | 
Initializes a new instance of the Point3D class given an x, y and z coordinate.
| x | The x coordinate | 
| y | The y coordinate | 
| z | The Z coordinate | 
| 
 | inline | 
Checks if this point is equal to another Point3D .
| other | Other point to check. | 
| 
 | inline | 
Checks if this point is equal to another Point3D .
| obj | Other point to check. | 
| 
 | inline | 
Returns a hash code for this object. This is used internally in collections.
Checks if two Point3D objects are not equal.
| obj1 | First point. | 
| obj2 | Second point. | 
Checks if two Point3D objects are equal.
| obj1 | First point. | 
| obj2 | Second point. | 
| 
 | get | 
Gets the position of the point in the X axis.
| 
 | get | 
Gets the position of the point in the Y axis.
| 
 | get | 
Gets the position of the point in the Z axis.