Tobii Pro SDK Unity API
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Represents the eye tracker license key More...
Public Member Functions | |
LicenseKey (byte[] key) | |
Initializes a new instance of the LicenseKey class from a byte array which is the license. More... | |
bool | Equals (LicenseKey other) |
Checks if this license key is equal to another LicenseKey . More... | |
override bool | Equals (object obj) |
Checks if this license key is equal to another LicenseKey . More... | |
override int | GetHashCode () |
Returns a hash code for this object. This is used internally in collections. More... | |
Static Public Member Functions | |
static bool | operator== (LicenseKey obj1, LicenseKey obj2) |
Checks if two LicenseKey objects are equal. More... | |
static bool | operator!= (LicenseKey obj1, LicenseKey obj2) |
Checks if two LicenseKey objects are not equal. More... | |
Properties | |
byte[] | Key [get] |
Gets the actual license key. More... | |
Represents the eye tracker license key
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inline |
Initializes a new instance of the LicenseKey class from a byte array which is the license.
key | The byte array that is the actual license key. |
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inline |
Checks if this license key is equal to another LicenseKey .
other | Other license key to check. |
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inline |
Checks if this license key is equal to another LicenseKey .
obj | Other license key to check. |
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inline |
Returns a hash code for this object. This is used internally in collections.
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inlinestatic |
Checks if two LicenseKey objects are not equal.
obj1 | First license key. |
obj2 | Second license key |
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inlinestatic |
Checks if two LicenseKey objects are equal.
obj1 | First license key. |
obj2 | Second license key |
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get |
Gets the actual license key.